Skip navigation
The Australian National University

Software Construction for Software Engineers COMP2500

Learning outcomes & Assessment relationship matrix

Assignment 1homeworks Mid Semester Examteam research presentationFinal Exam (: practical 30%, theory 30%)assignment 2
1: Construct and modify
to construct and modify small to medium scale computer programs
  1. apply all aspects of software construction for a representative variety of small to medium scale object-oriented programs up to around 300 lines of code containing up to 7 classes;
  2. to make modifications (including source code design, implementation, and testing) within a moderate-sized Java program system (103 (1000) to 104 (10,000) lines of code), given a documented specification, design and implementation of the system
  3. to have elementary or better competence with standard software development tools and methods: text editor, compiler, integrated software development environment, command line scripting, automated build tools, version control, unit test design, code review
  4. to use and analyse a personal software process in constructing small computer programs
Y Y Y
2: Abstraction
to compare several forms of abstraction in object-oriented software design and construction:
inheritance, generic types, polymorphism, procedural abstraction, abstract recursive data structures (including abstract syntax trees);
and to apply them appropriately in constructing programs.
Y Y Y
3: Knowledge resources
to be familiar with common programming knowledge resources to find, understand, and apply online manuals and tutorials for software tools, programming language components, and software libraries
4: Principles and practice of software construction tools
to describe the underlying principles of three major aspects of software construction and to apply the appropriate tools:
  1. version control (using the Subversion tool)
  2. unit testing (using the JUnit tool)
  3. automatic build process (using the Make or Ant tool)
Y Y Y Y
5: Reading knowledge of UML class diagrams as a design notation. Y
6: Communications skills for software enginers
as a member of a small team, research and present on an issue in contemporary software development or services
Y

Responsible Officer:  JavaScript must be enabled to display this email address. / Page Contact:  JavaScript must be enabled to display this email address.