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TextureAttributes myTA = new TextureAttributes( );
Transform3D myTrans = new Transform3D( );
myTrans.rotZ( Math.PI/4.0 ); // 45 degrees
myTA.setTextureTransform( myTrans );
Appearance myAppear = new Appearance( ); myAppear.setTextureAttributes( myTA );
Shape3D myShape = new Shape3D( myText, myAppear );
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| See the "Links" link above to find out the sources of the proposed informations Pascal Vuylsteker / eScience / Computer Science / ANU |
Last modified: 20/4/2004
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Send your comments at : <Hugh.Fisher@anu.edu.au> |