[ Contact ] [ Links ] [ Previous : 28 / 34 : Different levels of abstraction ] [ Up ] [ Next : 30 / 34 : Second Level of Immersion / Interactivity ]

On the Virtual World Side

BSA = Behavioural Software Assistance

When the virtual world guess what you are trying to do and help you to do it

When you play a card game and the software put the card exactly at the right position, even if you put it 1 mm away.

From Hugh :

Real world signposts are often difficult to read due to angle or darkness. In a VE they can be billboarded so the signpost is always facing the user, no matter where they are.

Example : icon alignment

3 stages of the computer interface evolution by Dr. Kim Silverman

Dr. Kim Silverman
Principal Research Scientist
Manager, Spoken Language Technologies
Apple Computer

VBP = Virtual Behavioural Primitive

Everything that you will ever do in a VR is a combination of one of the following actions / VBP

eScience
< Internetworked VR : Virtual Reality >
[ Contact ] [ Links ] [ Previous : 28 / 34 : Different levels of abstraction ] [ Up ] [ Next : 30 / 34 : Second Level of Immersion / Interactivity ]

See the "Links" link above to find out the sources of the proposed informations
Pascal Vuylsteker / eScience / Computer Science / ANU
Last modified: 22/2/2005
TOC - Print
Send your comments at :
<pvk@vuylsteker.net>