Nothing much has happened in the past few months because I'm thinking about how best to move off SGI Performer. Here's the May 2008 plan: Implement for Performer: Geometry morphing and animation 2D text from bitmap/TrueType fonts Picking and intersection testing These capabilities are already present in Performer, so mostly I'll be concentrating on getting the Python API right. The big move: PLIB will be the new scene graph Linux/MS Windows will be the platform