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The Australian National University

Exploring the practical ways face tracking can increase player enjoyment for first person shooters games

Torben Sko (SoCS CECS)

CS HDR MONITORING Info & Human Centred Computing Research Group

DATE: 2010-04-15
TIME: 10:30:00 - 11:00:00
LOCATION: Ian Ross Seminar Room
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ABSTRACT:
Having scoped out how face tracking could be used for first person shooter games, Torben presents two interesting applications: reproducing the effect of a handy cam and creating a virtual surrogate. He presents his alternative approaches for researching these cutting edge concepts and discusses the implications of his work.
BIO:
PhD student in Computer Science.



Updated:  15 April 2010 / Responsible Officer:  JavaScript must be enabled to display this email address. / Page Contact:  JavaScript must be enabled to display this email address.