Exploring the practical ways face tracking can increase player enjoyment for first person shooters games
Torben Sko (SoCS CECS)
CS HDR MONITORING Info & Human Centred Computing Research GroupDATE: 2010-04-15
TIME: 10:30:00 - 11:00:00
LOCATION: Ian Ross Seminar Room
CONTACT: JavaScript must be enabled to display this email address.
ABSTRACT:
Having scoped out how face tracking could be used for first person shooter games, Torben presents two interesting applications: reproducing the effect of a handy cam and creating a virtual surrogate. He presents his alternative approaches for researching these cutting edge concepts and discusses the implications of his work.
BIO:
PhD student in Computer Science.


