Computing with the Chaos Game
Michael Barnsley (MSI, ANU)
MSI Computational Mathematics (formerly AdvCom) Seminar SeriesDATE: 2007-03-12
TIME: 11:00:00 - 12:00:00
LOCATION: John Dedman Seminar Room G35
CONTACT: JavaScript must be enabled to display this email address.
ABSTRACT:
The Chaos Game is a type of Markov Chain Monte Carlo algorithm applied to computing attractors and invariant measures associated with diverse fractal objects. This talk will pick on exciting aspects and applications of the Chaos Game, and the underlying ergodic theorem which it exploits, including restless textures, anti-aliasing, coupled IFS, fractal homeomorphisms, Bezier curves and splines, approximation of smooth functions by rough ones, and the "Kigami triangle".
BIO:
http://wwwmaths.anu.edu.au/~barnsley/
