++++++++++++++++++++++++++++++++++++++++++++++ + Department of Computer Science Seminar + ++++++++++++++++++++++++++++++++++++++++++++++ 0. Calendar Manager Info: Date: Wed Nov 20 1996 Start: 1600 End: 1700 What: ANU DCS Seminar - David I. Bell Conway's Game of Life 1. Speaker: David I. Bell 2. Time: 4:00pm - 5:00pm, Wednesday, 20th November 1996 (Wednesday) 3. Place: Room N101 in the Department of Computer Science Ground Floor, CSIT Building, ANU 4. Title: Conway's Game of Life 5. Target Audience: honours students and above, and final-year students who have an interest in the area 6. Abstract: I present results about Conway's Game of Life, and discuss some of the history and people behind them. Firstly, I introduce the game and demonstrate some simple results before more complicated and fun ones which illustrate what is known about the game. I shall use my powerful Life program to do this. Conway's Game of Life uses a square grid, two states, and rules which suggest the birth and death of organisms. Objects can grow, die, move, and reproduce. There are many colourful names for them: gliders, spaceships, puffer trains, guns, oscillators, and spacefillers. Logic such as NOT gates and AND gates can be constructed so that "computers" can be built. Life is a simple example of a Cellular Automaton: a mathematical entity consisting of a grid of cells along with connections between the cells; a set of states such that each cell takes on one state at a time; and a fixed set of rules which transform the state of a cell depending on its state and the states of its neighbours. They were introduced to the general public in the Mathematical Games section of "Scientific American" in 1970. Even though a cellular automaton's rules are very simple, its behaviour can be very complicated. 7. Biography: David I. Bell is a software engineer with GEC-Marconi. He has been interested in the Game of Life well before receiving his BS in Mathematics from Caltech in 1975. He is in regular contact with many leading Life specialists, and has made many important contributions to the game. He has written a number of articles about the game which have been posted to the net. 8. Contact: For more information contact dbell[at]canb.auug.org.au -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= You have a seminar to announce? Send mail to seminars-owner[at]cs.anu.edu.au Please follow the above format. DCS seminar announcements appear at http://cs.anu.edu.au/lib/seminars/seminars96/ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=