
COMP1100: Introduction to
Programming and Algorithms
Semester 2, 2006
Assignments
There will be three assignments, with due dates near weeks 6, 9 and
12.
Assignment specifications will be posted here as they are released.
- Assignment 3: Image
Manipulation.
- Assignment 2: An
Augmented Adventure.
- Due 5pm, Friday 6th October 2006.
- A tarball of the example game: AAdvent.tgz
- An example solution for
Assignment 2 is up and can be played over the network.
- Use the unix command: telnet ra0.anu.edu.au 1100
to connect.
- You can connect from the lab machines, as well as from home.
- On a Windows machine, select Start => Run then enter the
same command as shown above.
- This is a demo solution. Your own solution does not have to
play exactly like this one.
- A logfile for the game, showing an example walkthrough.
- For the curious: (this is not part of
the course, but you might find it interesting)
- Gaze upon the FORTRAN source-code for Colossal Cave Adventure, and
rejoice - for you are not learning to program in 1978. advII.f
- Unpack it using the tar
command as shown on the Asst2 sheet.
- Compile it on a lab machine with the command: g77
advII.f -o advII
- Assignment 1: Graphics
and Fractals.
- Due 12 noon, Monday 28th August 2006.