************************************************************************* Report file for COMP3800 Session 2, 2004 Mr Marc Aitkin, A Goal-driven AI Architecture for Games Software, Apr 05 ************************************************************************* * name : * student number: 0. FEEDBACK (after the`:', please enter an integer from 0 to 5; `0' = strongly disagree, `5' = strongly agree) * Q1. Generally, I understood the material presented. : * Q2. I found the Session interesting. : * Q3. I think the Session was potentially valuable. : * Q4. Please enter any other comments relevant for feedback below: 1. SUMMARY OF THE SESSION (200-350 words; summary of the most salient / interesting points)