The 39th Australasian Computer Science Conference (ACSC 2016)

The Australasian Computer Science Conference is an annual forum for exploring research, development, and novel applications in Computer Science. The Thirty-Ninth Australasian Computer Science Conference, ACSC 2016, will be held in Canberra, ACT, at the beginning of February, 2016 as part of the Australasian Computer Science Week (ACSW 2016).

Registration to the Australasian Computer Science Conference enables delegates to attend sessions in any conference participating in the Australasian Computer Science Week.

Paper Submission

We welcome papers describing original contributions in all fields of Computer Science research. Its contribution should be clearly explained in both general and technical terms, and authors should make every effort to ensure that its technical content is understandable by a broad audience without taking away from its impact and significance. Please note that it is ACSW policy that at least one author of all accepted papers to the conferences and workshops in the series would both register and present at the event concerned. Failure to do so without a reason acceptable to the organisers of the event will result in the paper being retrospectively withdrawn from both the proceedings and all citation sources. It is also ACSW policy that all papers be original and not concurrently submitted elsewhere. Once again, we reserve the right to retrospectively withdraw a paper from the proceedings if we later find this not to be the case.

Each paper will be judged on its originality, significance, technical quality, relevance to ACSC, and presentation. Papers should be no more than 10 pages in length conforming to the formatting instructions to be supplied soon.

Submission to ACSC 2016 will only be accepted electronically (using EasyChair) via the conference web page. Authors are asked to submit an abstract first, then to upload the full paper using the paper-id assigned by the system.

Key Areas

ACSC 2015 solicits contributions in all fields of Computer Science research. Typical, but not exclusive topics of interest are:
Algorithms Logic and Logic Programming
Artificial Intelligence Mobile Computing
Communications and Networks Multimedia
Compilers Natural Language
Computer Architecture Object-Oriented Systems
Computer Vision Operating Systems
Computational Geometry Pattern Matching and Image Processing
Concurrency Persistence
Databases Programming Languages
Data Structures Real-time Systems
Distributed Systems Reliability
E-Commerce Robotics
Education Security
Embedded Systems Scientific Computing
Fault Tolerance Simulation
Forensic Computing Software Engineering
Formal Methods Speech
Functional Programming Theory
Graphics Trusted Systems
High Performance Computing Visualization
Human-Computer Interaction  

Author Guidelines

To be added

Copyright Statement

The copyright statement at the foot of page 1 of the final accepted version of your paper should include the following details: to be added.

Best Student Paper

A prize will be awarded to the best student paper as chosen by the programme committee. The student paper award is given on the conditions that:
(1) all other non-student co-authors confirm to the program chair(s) that the nominated author has had a substantial participation into the paper and
(2) the student academic supervisor confirms to the program chair that the contribution reflected in the paper is the result of a major component from progress for a research higher degree.

Programme Committee

Programme Committee Chairs
   David Parry    Auckland University of Technology
   Peter Strazdins    Australian National University